
IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.
Having an excessive number of banned accounts in a very short timeframe. Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use". Automated spam (advertising) or intrustion attempts (hacking). Is this doable or not? I have no clue about the functions and options of the creation kit, sorry.Your current IP address has been blocked due to bad behavior, which generally means one of the following: So my request is: Either a mod that changes the existing spawn point positions to where they make more sense (and yes, I do use settlement attacks beyond, but it doesn't fix the issue I am talking about), or (ideally, if possible) make a mod that lets players reposition the enemy spawn points to where they want to have them. Yet the only spawn point for the settlement is on its eastern shore. The island where he resides has a single shallow landbridge that looks like the only way to access the island on foot. Would it be possible to move the spawn point that is closest to the bridge to the location of the dead raider and attack dog instead?
Two examples: Sanctuary has this bridge that everybody fortifies because it looks like an entry point for enemies - but enemies never spawn beyond the bridge, they rather attack from a different side.
Is it at all possible to completely change the settlement spawn points and reposition them so they make more sense?